{"json":{"game":{"name":"ASHVALE","description":"A 3D fantasy RPG on a whole small planet of your own: two continents in a wide ocean, island chains, rivers that run from the mountains to the sea, deserts, rainforest, taiga and snowy peaks, with weather that follows the climate. Walk out of Ashvale village, take the trail down to Saltmere, a harbour town on the coast with docks and tall houses you can climb, and fight, chop, mine, fish and cook your way across the world. The trail has an end now: Cobb the elder gives the last quest, and a stone that brings you back to the harbour whenever it wakes. Perla the net-mender sends you out onto the harbour marks with a net, a rod and a pot. Silas the mason has a job going at the north gate for anyone who can chop, mine and keep their word. Mabb the sailmaker is re-cutting the north boat's sail and wants willow, deer leather and a word said at Bela's counter. Pip the apprentice has a pump to build to clear the winter water out of the mine, and wants tin, hare skins, two wolf pelts and the fall of the ground off the surveyor. And Auditor the clerk has one line in his ledger that has never balanced, and will close it with gold out of the village's own seam, both the mithril stones in the parish, slow-burning maple charcoal, and a word said to Pax by the blue door. Meet other players standing exactly where they are. Your progress carries over.","version":"0.8.35","players":"Solo or online","multiplayer":true,"family":"ashvale","genre":"rpg","play":"29787c8856078ef0c1688dc548ad829ef572db179b4f5e802d85590604b8d87d","cover":"28d1007491d413d4c07cce95d43eff4c54600cffd78661ff3456606a15493210"}},"raw":"{\"game\": {\"name\": \"ASHVALE\", \"description\": \"A 3D fantasy RPG on a whole small planet of your own: two continents in a wide ocean, island chains, rivers that run from the mountains to the sea, deserts, rainforest, taiga and snowy peaks, with weather that follows the climate. Walk out of Ashvale village, take the trail down to Saltmere, a harbour town on the coast with docks and tall houses you can climb, and fight, chop, mine, fish and cook your way across the world. The trail has an end now: Cobb the elder gives the last quest, and a stone that brings you back to the harbour whenever it wakes. Perla the net-mender sends you out onto the harbour marks with a net, a rod and a pot. Silas the mason has a job going at the north gate for anyone who can chop, mine and keep their word. Mabb the sailmaker is re-cutting the north boat's sail and wants willow, deer leather and a word said at Bela's counter. Pip the apprentice has a pump to build to clear the winter water out of the mine, and wants tin, hare skins, two wolf pelts and the fall of the ground off the surveyor. And Auditor the clerk has one line in his ledger that has never balanced, and will close it with gold out of the village's own seam, both the mithril stones in the parish, slow-burning maple charcoal, and a word said to Pax by the blue door. Meet other players standing exactly where they are. Your progress carries over.\", \"version\": \"0.8.35\", \"players\": \"Solo or online\", \"multiplayer\": true, \"family\": \"ashvale\", \"genre\": \"rpg\", \"play\": \"29787c8856078ef0c1688dc548ad829ef572db179b4f5e802d85590604b8d87d\", \"cover\": \"28d1007491d413d4c07cce95d43eff4c54600cffd78661ff3456606a15493210\"}}"}