{"json":{"name":"Pixel Skull #10","description":"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.","dna":"8e2b8dd6ca5aab813b2d99445123b1797bd08f5d","edition":10,"date":1789763734757,"attributes":[{"trait_type":"Background","value":"Lilac"},{"trait_type":"Skull","value":"Ash"},{"trait_type":"Eyes","value":"Coins"},{"trait_type":"Jaw","value":"Grill"},{"trait_type":"Hat","value":"Horns"}],"compiler":"HashLips Art Engine"},"raw":"{\"name\":\"Pixel Skull #10\",\"description\":\"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.\",\"dna\":\"8e2b8dd6ca5aab813b2d99445123b1797bd08f5d\",\"edition\":10,\"date\":1789763734757,\"attributes\":[{\"trait_type\":\"Background\",\"value\":\"Lilac\"},{\"trait_type\":\"Skull\",\"value\":\"Ash\"},{\"trait_type\":\"Eyes\",\"value\":\"Coins\"},{\"trait_type\":\"Jaw\",\"value\":\"Grill\"},{\"trait_type\":\"Hat\",\"value\":\"Horns\"}],\"compiler\":\"HashLips Art Engine\"}"}