{"json":{"name":"Bone Brigade #5","description":"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.","dna":"909bc2f86afacedc21e97dbb67a736fc4d842fc1","edition":5,"date":1789763734768,"attributes":[{"trait_type":"Background","value":"Slate"},{"trait_type":"Skull","value":"Bone"},{"trait_type":"Eyes","value":"Laser"},{"trait_type":"Jaw","value":"Clenched"},{"trait_type":"Hat","value":"None"}],"compiler":"HashLips Art Engine"},"raw":"{\"name\":\"Bone Brigade #5\",\"description\":\"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.\",\"dna\":\"909bc2f86afacedc21e97dbb67a736fc4d842fc1\",\"edition\":5,\"date\":1789763734768,\"attributes\":[{\"trait_type\":\"Background\",\"value\":\"Slate\"},{\"trait_type\":\"Skull\",\"value\":\"Bone\"},{\"trait_type\":\"Eyes\",\"value\":\"Laser\"},{\"trait_type\":\"Jaw\",\"value\":\"Clenched\"},{\"trait_type\":\"Hat\",\"value\":\"None\"}],\"compiler\":\"HashLips Art Engine\"}"}