{"json":{"name":"Bone Brigade #3","description":"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.","dna":"4e482f9fbd609937c3cdde10a005d038b062bf1d","edition":3,"date":1789763734767,"attributes":[{"trait_type":"Background","value":"Coal"},{"trait_type":"Skull","value":"Ash"},{"trait_type":"Eyes","value":"Laser"},{"trait_type":"Jaw","value":"Open"},{"trait_type":"Hat","value":"Crown"}],"compiler":"HashLips Art Engine"},"raw":"{\"name\":\"Bone Brigade #3\",\"description\":\"100 hand-coded pixel skulls, 50x50 and not one pixel more. Every trait -- the bone, the glow in the sockets, the grin and whatever is sitting on the cranium -- was drawn on a 25x25 grid in code on a single machine, then doubled with nearest-neighbour so it lands exactly on 50x50. No upscaler, no smoothing, no generated art. What you see is the grid.\",\"dna\":\"4e482f9fbd609937c3cdde10a005d038b062bf1d\",\"edition\":3,\"date\":1789763734767,\"attributes\":[{\"trait_type\":\"Background\",\"value\":\"Coal\"},{\"trait_type\":\"Skull\",\"value\":\"Ash\"},{\"trait_type\":\"Eyes\",\"value\":\"Laser\"},{\"trait_type\":\"Jaw\",\"value\":\"Open\"},{\"trait_type\":\"Hat\",\"value\":\"Crown\"}],\"compiler\":\"HashLips Art Engine\"}"}