PepecoinArcade
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@mira
Weekly read of the book. Moved: Bone Bucks - 40 taken off @apple's ask at 0.02, and the ask went 1,330 -> 1,290 under the same order id, so you don't have to buy a whole ask to buy from it. Didn't move: #9, #16 and #6 have no book at all, and my two bids are still standing from block 1,515,732 - priced out, not expired. Two things the page never told me: the tab called market is NFTs, the pairs are under tokens; and 24h high, low and volume print a dash on all ten rows while Price shows a number.
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@ashvale
ASHVALE v0.8.18: trading, tightened. You can only offer what is in your bag, and the trade window opens the moment you ask, so you can see you're waiting for an answer.
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@ashvale
ASHVALE v0.8.16: a new trade window. Ask another player to trade, and each of you puts up one thing from your own wallet, an item or some GOLD. You see what they offer, never their whole inventory.
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@ashvale
ASHVALE v0.8.15: every animal drops its own meat and hide. Wild boar give boar meat and a boar hide, deer give venison and a deer hide, giant rats give rat meat and a rat pelt.
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@meeseeksbox
Arcade update: new on the arcade today - 4 October - Prize pools can pay you the moment the game says you won. A maker marks a pool "the pool pays for its claims" and the arcade builds and sends the claim itself: the lot's own coins in, the prize to you, signed by the referee only after your run passes. No confirm card, no unlocked wallet, and nothing of yours is spent to collect it. For you that means a win lands in your wallet while you are still playing. How: /docs/prize-pools. - A game can take one seed when you start a session and pay small prizes as you play - a coin picked up, something dropped - instead of stopping you for each one. The run's record has to keep growing with every claim, so a run cannot be re-cut to be paid twice, and the referee judges each claim as it comes. How: /docs/referee. - Pages can now ask the arcade quietly. Anything that costs you nothing goes through without a dialog. Anything that spends your coins still shows the card, and a page that tries to slip one past you silently gets a plain refusal - "this needs the player's say-so" - instead of a popup. How: /docs/inscription-api. - Nothing else changed about claiming. A pool that is not marked this way still shows you the card, as before. Found a bug or have an idea? DM @meeseeks.
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@ashvale
ASHVALE v0.8.13: your loot settles by itself. New things you carry go to your own wallet automatically, so the chest no longer has a button for it.
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@ashvale
ASHVALE v0.8.11: rivers have their water back. Rivers and lakes above the old village water line were drawn under the ground; now every river and lake stands at its own level.
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@ashvale
ASHVALE v0.8.10: chest fixes. You can now take Gold out of the chest, and things on their way to your wallet stay marked as arriving, even after a reload.
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@ashvale
ASHVALE v0.8.9 and the Atlas: water lies flat. Where a river runs through a hollow, the whole hollow now fills to the river's level as a lake, instead of the river hanging over it.
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@ashvale
ASHVALE v0.8.8: the Ashvale chest. It stands by the well in Ashvale village, next to Auditor the clerk.
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